TimeRef.com
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  • 3D/VR
    3D Virtual Reconstructions
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    Etal Castle Skenfrith Castle Middleham Castle
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  • More
    Glossary of Terms
    Games Early Access
    Copyright / About TimeRef.com Contact the Author
TimeRef.com
  • Episodes
    Episode Index
    Key Dates Timelines
    By Category
    This day in history
  • People
    A..Z List of Medieval People
    Kings and Queens of England Kings of Scotland Kings of France Kings of Denmark Emporers of Byzantine Popes and Antipopes Crusader States and their Rulers
    Family Trees
  • Life
    Life in Medieval Times
    Life in a Castle The Feudal System Country Life and Agriculture Life in a Medieval Town Life in a Religious Community
  • Castles
    Castle Index Page Castle Development
    Early Fortifications Motte and bailey Castles Square Keeps Castle of William the Conqueror Concentric Castles Castles of Edward I
    Castle Siege Tactics Parts of a Castle
    Locations of over 300 Castles
  • Places
    A..Z list of Medieval Buildings 3D Virtual Reconstructions Maps Photographs
    Abbeys and Monasteries Cathedrals Medieval Architecture
  • 3D/VR
    3D Virtual Reconstructions
    Virtual Motte and Bailey Castle Virtual Norman Keep Virtual Siege Engines
    Etal Castle Skenfrith Castle Middleham Castle
    Knights Training
  • More
    Glossary of Terms
    Games Early Access
    Copyright / About TimeRef.com Contact the Author
  1. Games
  2. Rescue Mission
  3. Help and Instructions
  4. Combat
Rescue Mission
Rescue Mission

Combat

To defeat the enemies in the castle you need to engage them in combat. Combat is performed using fight cards dragged and dropped on top of the enemies to reduce their health. Once an enemy's health recaches zero they are defeated.

ControlDetails
1All inventory items that can be used during combat will be shown here on the left. Click the item and confirm that you want to use it. The gem points show how many gems of the current round are needed to successfully use the item.
2Your stats showing your health (red) and resolve (blue). The number in the shield shows your defence value (the amount an enemy must beat to successfully land a strike). Your currently equipped weapon also appears here with the amount of points of damage it will do to the enemy.
3A random selection of cards from your current fight card deck are shown at the bottom of the screen. This is your 'hand'.
4Shows the number of gem points remaining this round and a button for completing the round.
5The emeny's attributes.

Attacking an enemy

Click and drag a Sword card from your 'hand' and drop it on the enemy of your choice. This will reduce the enemy's health by the number of points indicated by the sword in the player attributes area.

There is a small chance that the enemy will block your attack.

Reducing an enemy's attack

Click and drag a shield from your 'hand' and drop it on the enemy of your choice. This will reduce the enemy's attack. The amount of points of attack an enemy will inflict is shown by the sword icon above their health bar. You need to apply the same number of shield cards to reduce their attack to zero. Shield points applied to an enemy reset after each round.

Special Cards

Each class of player (Fighter/Crusader/Mage/Rogue) has a different set of special fight cards. These are chosen at certain times throughout the game. They all have different attributes and can be used in combination with other cards. Some are attack cards or attack modifier cards, i.e. they affect the damage done by subsequent cards. Most attack cards' effects last only for the current round, unless specified.

Help Sections

Introduction

Creating a Character

Game Play

Options and Player Stats

Explore the White Tower

Explore four floors of the keep at the Tower of London.

 

Adventure Game - Early Access

Early Access to the TimeRef card-based Adventure Game.

 

Medieval Village - Early Access

Explore the medieval village.

 

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